
By the end, it'll be easier to decide which version is the best to experience for first-time players. This list will see how they rank, according to critics, thanks to an average tally from Metacritic and the Internet Game Database. Since its initial release in 2005, the game has celebrated various entries that are all unique in their own way.

When Resident Evil 4 was released, fans were introduced to a world where zombies weren't the only threat, with Leon Kennedy was caught in the middle of a village infected by an even deadlier parasite. No Resident Evil title knows this better than the game-changing entry, Resident Evil 4.


This has also allowed developers to improve the game in various ways like gameplay, lighting and texture. Or maybe after twenty morbidly dull minutes of farcical combat, you'll be interrupted by a radio segment where you talk to the most unconvincing operations commander you've ever seen.Since the original Resident Evil, the franchise has done well at keeping new and old players engaged with older content thanks to consistent ports for almost every console generation since a title's released. And can anyone tell me what's surprising, haunting, scary or unpredictable about a game where at any time you only have to press the Triangle button to access a fully fleshed-out map which details your current destination, the next save point, which doors are locked and unlocked, which keys you have, and more? And what of the so-called story? If you run into any non-enemy characters, you'll see 3 minutes of nothing notable, occasionally interrupted by very poor "one-liners" from our "hero" Leon Kennedy. The game dips further into ridiculousness with the "Tap X to run away from a rolling boulder" segments which reek like something out of a PSX game that was produced for 10 cents and sold about 28 copies worldwide. As someone on this site already said, you're not supposed to base a game's challenge on poor controls. The only challenge in defeating the endless and tedious hordes of opponents is trying to actually competently fire a gun using the game's horrendous controls. As an "action" game it is hopelessly dull, as a survival horror game, it is, amazingly, not scary at all.
